Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Having proven themselves in battle, Vanguards start to assert their authority others. Their experience is put to use on the battlefield, where they direct the actions of their comrades. Yet often in the fracas of battle these subtleties are disregarded and the Vanguards live up to their name, leading by example. They have however learnt some restraint, complementing their flails with a standard battleaxe similar to that used by steppe warriors.
Posebne The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.When used on the offensive the intimidation of a Vanguards charging flail attack decreases the damage he takes in retaliation. This only effects enemies of equal or lesser level.
Advances from: | Spearhead |
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Advances to: | Khan |
Cost: | 40 |
HP: | 50 |
Pomicanje: | 5 |
XP: | 110 |
Level: | 2 |
Alignment: | chaotic |
ID | Khaganate Vanguard |
Abilities: | leadership |
flail impact | 12 - 2 melee | dread | |
battle axe blade | 10 - 3 melee |
Resistances: | |
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blade | 0% |
pierce | 0% |
impact | 0% |
fire | -20% |
cold | 20% |
arcane | 0% |
Terrain | Movement Cost | Obrana |
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Castle | 1 | 60% |
Cave | 2 | 40% |
Coastal Reef | - | 0% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 60% |
Frozen | 1 | 40% |
Hills | 2 | 50% |
Impassable | 99 | 90% |
Mountains | 3 | 50% |
Mushroom Grove | 3 | 40% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 30% |
Unwalkable | 99 | 20% |
Village | 1 | 60% |